After considering the cards, the declarer directs dummy (North) to play a small spade. East plays ''low'' (small card) and South takes the {{Spades}}A, gaining the ''lead''. (South may also elect to ''[[duck (bridge)|duck]]'', but for the purpose of this example, let us assume South wins the {{Spades}}A at trick 1). South proceeds by ''drawing trump'', leading the {{Hearts}}K. West decides there is no benefit to holding back, and so wins the trick with the ace, and then cashes the {{Spades}}Q. For fear of conceding a ''[[ruff and discard]]'', West plays the {{Diams}}2 instead of another spade. Declarer plays low from the table, and East scores the {{Diams}}Q. Not having anything better to do, East returns the remaining trump, taken in South's hand. The trumps now accounted for, South can now execute the finesse, perhaps trapping the king as planned. South ''enters'' the dummy (i.e. wins a trick in the dummy's hand) by leading a low diamond, using dummy's {{Diams}}A to win the trick, and leads the {{Clubs}}Q from dummy to the next trick. East ''covers'' the queen with the king, and South takes the trick with the Ace, and proceeds by ''cashing'' the remaining ''master'' {{Clubs}}J. (If East doesn't play the king, then South will play a low club from South's hand and the queen will win anyway, this being the essence of the finesse). The game is now safe: South ''[[ruff (cards)|ruffs]]'' a small club with a dummy's trump, then ruffs a diamond in hand for an ''entry'' back, and ruffs the last club in dummy (sometimes described as a ''[[crossruff]]''). Finally, South ''claims'' the remaining tricks by showing his or her hand, as it now contains only high trumps and there's no need to play the hand out to prove they are all winners.
